Posts About ‘active’

Wii Sofa King

Tuesday, February 16th, 2010

Yesterday  on Twitter, I mentioned,

“I am not completely sold on gesture gaming like the Wii being the future. It definitely is changing the scope of gaming, but not for me.”

Having recently sold my Wii, I had been reflecting on my motivation for purchasing it in the first place — because I had bought into the idea of interactive games, believing it to be the future of gaming.

I should mention, I am an avid (read: hardcore) video game enthusiast and like a large number of fathers my age (or expectant fathers like myself) — I have been playing for most of my life.

All of which is to say that any technological advance in the video game industry is quite likely going to pull at my game playing heartstrings with some level of success.  But with motion and gesture gaming as part of the mainstream, where children, parents, and grandparents alike are now active gamers, I find myself dissatisfied with the prospect of this new frontier being acknowledged as the future of gaming.

Especially where children are concerned.

Photo by Scott Richard’s Photography

Continuing my rant online, I followed-up by suggesting that,

“Many parents would argue to the contrary — but i’d guess they are allowing video games to replace the power of imagination for their kids.”

While I am just over a month before leveling-up to full-blown status as a father, I feel compelled to highlight the fact that parents would argue that gesture and motion gaming like the Wii or Microsoft’s Project Natal for the XBOX 360 are the future because it raises their activity level by putting them in motion.

Concluding my entitled and unsolicited opinion slinging on Twitter, I declared,

“The argument that gesture/motion gaming gets kids off the sofa (to me) implies that parents weren’t doing it right in the first place.”

I did receive some honest commentary that suggested,

“Here’s what many parents don’t like to confess; you let kids play video games b/c it buys peace and quiet. Uncomfortable to admit.”

I don’t doubt that what was mentioned is true for a large majority of parents whose children actively play video games.  My contention is with the fact that this passive escape could be the reason parents agree that gesture and motion gaming is the future; because it gets them off the sofa (and affords the parents a brief reprieve from, you guessed it — being a parent).

As a professed hardcore gamer, and someone who is likely to allow my own son to play later on in his life, that notion is one I have difficulty understanding and agreeing with 1) because it still somehow implies that playing video games are bad unless 2) they get your kid off the sofa and 3) it removes accountability for the parent, normally charged with encouraging an active lifestyle for their child (out in the world).

I am sure there are many of you who struggle with the same thing.  It is an interesting conversation I hope to see take place here on Digital Dads.  There is nothing wrong with your child being a sofa king.  A little hand/eye coordination never hurt anyone.

There is something wrong with parents, however, who allow their children to forego a little imagination off the sofa, away from the console, and out in the world.  Perhaps you disagree? If so, why?